But part of what made him ideal to help create the new look of the X-TAON was his experience with Unreal Engine-including years spent working with a modified version of Unreal Engine 3 on the iconic Batman: Arkham series, and more recently with Unreal Engine 4 on upcoming AAA blockbusters like Suicide Squad: Kill the Justice League. Substance did, after all, begin as a game dev tool before expanding into countless industries. And he brought Unreal Engine with him.ĭuring his time at game studios like Free Radical Design, Rebellion Developments, and Rocksteady Studios, Mahon was no stranger to Substance 3D tools for texturing. One of the winners, environmental artist Ronan Mahon, impressed the judges so much that when it came time to re-introduce the X-TAON, the team at Substance 3D brought him onboard. Professionals and amateurs alike entered their original designs of the X-TAON, with results ranging from the bizarre to the next hot aftermarket look. ![]() As part of its initial launch of the X-TAON and Substance 3D’s automotive collection, a contest was held.
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